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All demo content is for sample purposes only, intended to represent a live site. Please use the RocketLauncher to install an equivalent of the demo, all images will be replaced with sample images.

  • Mini Melbourne

    Mini Melbourne

    Created for DET and RPV as part of the Metro Tunnel Project.
  • Archaeology Adventure

    Archaeology Adventure

    Created as part of Mini Melbourne's original release.
  • Level Up Rail Safety

    Level Up Rail Safety

    Created for Transport for New South Wales.
  • Sheepish Probability

    Sheepish Probability

    Created for my own students to teach them about probability.
  • Animal Cell Tour

    Animal Cell Tour

    Created to support my own students learn the organelles of cells in a new and interesting way.
  • Contour Maps

    Contour Maps

    Created to support my own students in their understanding of contour maps.
  • Animal Cell Tour

    Animal Cell Tour

    Created to support my own students learn the organelles of cells in a new and interesting way.
  • Mini Melbourne

    Mini Melbourne

    Created for DET and RPV as part of the Metro Tunnel Project.
  • Kids Building Future Healthy

    Kids Building Future Healthy

    Created in partnership with VicHealth, Monash University and Dr Bronwyn Stuckey.
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Students perform probability experiments and then calculate probabilities with the aim of understanding the difference between experimental and theoretical probability. A fun, engaging way to explore the difference between theoretical and experimental probability.

This world was created and used with Year 8(13-14yrs) mathematics students. Since then it has been used from grade 5(11yrs) through to year 9(15yrs) to help reinforce and practice probability concepts.

Download this map, and the associated resources from here.

Educational Projects

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Non-Educational Projects

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  • This has been an amazing project to be a part of. We designed a virtual version of the physical SUBSTATION
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  • In heavy development currently, this project, currently called Maze Madness during development came about because we needed a way to
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